In the many stories of the Arabian Nights, a young
Chinaman named Aladdin who would be a very bad
slacker by today’s standard ended up tricked by an
African Sorceror into risking his life to retrieve a lamp
that imprisoned a powerful Genie. Amongst the feats
he had the Djinn perform was to create a magnificent
castle in a day and a night…
BUT - this is NOT that Story…
Yet it is about a Magical Castle, an Enchanted Cave,
that to me appeared almost as overnight. It was an
Arcade Chain called “Aladdin’s Castle” and its tokens
were passage coins to and from some magical , digital
wonderland.
As far as I knew it was privately owned and the
design was high tech ‘Vector Graphics’ done on
computer as it looked like something that could be done
with Tempest or an ancient Vectrex… I was half-right,
it was a major chain but they let the stores be
independantly owned. The coins were made old school
but the influence of vector graphics were obvious.
Beyond the high tech games it seemed magical to me.
It was on the surface a small store, barely the
enterance and a small sign. Not a big box but a long
corridor carved out of what had been several
storeplaces in inopportune parts of my local mall. It
seemed to get bigger and bigger the farther in you went
until there were branches and places to go in a circle.
The games seemed endless and constantly changing.
In a smaller middle American town it got the older
games, at least a year after they had been used in the
city and lots of ancient games, but they were new to me
and far more to play than I had money for tokens
available.
It had it all, save the
“Virtual Reality” that came
out after it closed, though
technically “Battlezone” an
ancient game is in that genre.
. I played mechanical games such as keeping a truck
on a road that was light projected beneath it or crane
games that gave small die-cast toy cars. Lots of
pinball games, including some I shall get to later.
Arcades from the ancient vector era to the later
multiplayer stuff like Simpsons and Turtles. A few
skill games though I never played with those. In the
back I saw their technicians working on the games,
mostly endless fixes to joysticks and diagnosis on the
more complex but much loved pinball. In part it
sparked my interest in electronics as much as games.
It lasted approximately 15 years then went bankrupt
as a corporate entity. Individual arcades were
owned by private owners but the malls used the
Reagan era breaking up of unfair competition laws to
push out non-chain stores by high rents or deciding
to believe 3rd hand claims - it was drug dealing in
my local one’s case - completely false, as a kid who
visited so often I almost lived there I could assure it
was the LAST place in town to buy drugs… But as
Property Barons who own Malls can write off and
NOT pay “Property Tax” on “Un-Rented Space” they
certainly can out of whimsy throw out a store not
part of some ideal fantasy business model and not
worry about the property taxes or keeping bills
paid… That and the decline of American Malls might
be for another page here, but later.
However, this is to praise the memory of Aladdin’s
Castle which was the cornerstone of American Arcades
for a long time. Eventually changing times they largely
declined, replaced by less social home video game
systems. There are still arcades of course, in large
cities. I’ve been to one in Seattle, there’s also a
legendary one in Las Vegas that I’d go just to visit - along
with Cirque Du Soliel. (I don’t gamble, btw)